diff --git a/Assets/Scenes/main.unity b/Assets/Scenes/main.unity index deb15b4..0e91207 100644 --- a/Assets/Scenes/main.unity +++ b/Assets/Scenes/main.unity @@ -8438,14 +8438,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75796153} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 0 m_Color: {r: 1, g: 0.9946615, b: 0.8254717, a: 1} m_Intensity: 1 - m_Range: 10 + m_Range: 30 m_SpotAngle: 70 m_InnerSpotAngle: 1 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 1 m_Resolution: -1 @@ -20639,14 +20639,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190349998} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 0.7 m_Range: 80 m_SpotAngle: 77 m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 0 m_Resolution: -1 @@ -22056,14 +22056,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202452458} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 0.7 m_Range: 100 m_SpotAngle: 77 m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 0 m_Resolution: -1 @@ -25711,14 +25711,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232458814} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 60 m_SpotAngle: 77 m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 0 m_Resolution: -1 @@ -26612,14 +26612,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238935305} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 0.7 m_Range: 50 m_SpotAngle: 77 m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 0 m_Resolution: -1 @@ -30686,14 +30686,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274867499} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 80 m_SpotAngle: 77 m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 0 m_Resolution: -1 @@ -44819,14 +44819,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393229417} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 80 m_SpotAngle: 77 m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 0 m_Resolution: -1 @@ -55136,14 +55136,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479326425} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 60 m_SpotAngle: 77 m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 0 m_Resolution: -1 @@ -57516,7 +57516,6 @@ Terrain: m_AllowAutoConnect: 1 m_EnableHeightmapRayTracing: 1 m_EnableTreesAndDetailsRayTracing: 0 - m_EnableHeightmapLODFrustumCulling: 1 m_TreeMotionVectorModeOverride: 3 --- !u!4 &500605641 Transform: @@ -61247,14 +61246,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526050772} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 0 m_Color: {r: 0.6156863, g: 0.6901961, b: 0.78039217, a: 1} m_Intensity: 0.7 m_Range: 1000 m_SpotAngle: 60 m_InnerSpotAngle: 12 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 2 m_Resolution: -1 @@ -111313,6 +111312,8 @@ MeshRenderer: m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -111334,9 +111335,11 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_MaskInteraction: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &993688091 MeshFilter: @@ -124432,14 +124435,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113175257} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 0.7 m_Range: 70 m_SpotAngle: 77 m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 0 m_Resolution: -1 @@ -166073,6 +166076,8 @@ MeshRenderer: m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -166094,9 +166099,11 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_MaskInteraction: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1514552604 MeshFilter: @@ -174999,6 +175006,8 @@ MeshRenderer: m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -175020,9 +175029,11 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_MaskInteraction: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1594045262 MeshFilter: @@ -180313,14 +180324,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643870768} m_Enabled: 1 - serializedVersion: 11 + serializedVersion: 12 m_Type: 0 m_Color: {r: 1, g: 0.9946615, b: 0.8254717, a: 1} m_Intensity: 1 - m_Range: 10 + m_Range: 30 m_SpotAngle: 70 m_InnerSpotAngle: 1 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 1 m_Resolution: -1 @@ -186224,6 +186235,8 @@ MeshRenderer: m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -186245,9 +186258,11 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_MaskInteraction: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1697588534 MeshFilter: @@ -220490,6 +220505,8 @@ MeshRenderer: m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -220511,9 +220528,11 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_MaskInteraction: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2011357769 MeshFilter: @@ -226333,6 +226352,8 @@ MeshRenderer: m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -226354,9 +226375,11 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_MaskInteraction: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2069775186 MeshFilter: