From acbe1a3afd488f65a5bde8070bde9d972f87ba1e Mon Sep 17 00:00:00 2001 From: Leushina Date: Thu, 18 Jun 2026 13:25:43 +0300 Subject: [PATCH] update ignore --- .gitignore | 153 ++++++++++++++++++++++++++++--- .gitmodules | 4 + Assets/CustomLibs/unity_robotics | 1 + 3 files changed, 146 insertions(+), 12 deletions(-) create mode 100644 .gitmodules create mode 160000 Assets/CustomLibs/unity_robotics diff --git a/.gitignore b/.gitignore index 526cfd6..a0df914 100644 --- a/.gitignore +++ b/.gitignore @@ -1,8 +1,92 @@ +# ---> Linux +*~ + +# temporary files which can be created if a process still has a handle open of a deleted file +.fuse_hidden* + +# KDE directory preferences +.directory + +# Linux trash folder which might appear on any partition or disk +.Trash-* + +# .nfs files are created when an open file is removed but is still being accessed +.nfs* + +# ---> VisualStudioCode +.vscode/* +!.vscode/settings.json +!.vscode/tasks.json +!.vscode/launch.json +!.vscode/extensions.json +!.vscode/*.code-snippets + +# Local History for Visual Studio Code +.history/ + +# Built Visual Studio Code Extensions +*.vsix + +# ---> Windows +# Windows thumbnail cache files +Thumbs.db +Thumbs.db:encryptable +ehthumbs.db +ehthumbs_vista.db + +# Dump file +*.stackdump + +# Folder config file +[Dd]esktop.ini + +# Recycle Bin used on file shares +$RECYCLE.BIN/ + +# Windows Installer files +*.cab +*.msi +*.msix +*.msm +*.msp + +# Windows shortcuts +*.lnk + +# ---> macOS +# General +.DS_Store +.AppleDouble +.LSOverride + +# Icon must end with two \r +Icon + + +# Thumbnails +._* + +# Files that might appear in the root of a volume +.DocumentRevisions-V100 +.fseventsd +.Spotlight-V100 +.TemporaryItems +.Trashes +.VolumeIcon.icns +.com.apple.timemachine.donotpresent + +# Directories potentially created on remote AFP share +.AppleDB +.AppleDesktop +Network Trash Folder +Temporary Items +.apdisk + # ---> Unity # This .gitignore file should be placed at the root of your Unity project directory -# # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # +.utmp/ /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ @@ -10,6 +94,11 @@ /[Bb]uilds/ /[Ll]ogs/ /[Uu]ser[Ss]ettings/ +*.log + +# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control. +*.blend1 +*.blend1.meta # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data @@ -23,6 +112,8 @@ # Autogenerated Jetbrains Rider plugin /[Aa]ssets/Plugins/Editor/JetBrains* +# Jetbrains Rider personal-layer settings +*.DotSettings.user # Visual Studio cache directory .vs/ @@ -56,33 +147,71 @@ ExportedObj/ # Unity3D generated file on crash reports sysinfo.txt +# Mono auto generated files +mono_crash.* + # Builds *.apk *.aab *.unitypackage +*.unitypackage.meta *.app # Crashlytics generated file crashlytics-build.properties -# Packed Addressables -/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* - -# Temporary auto-generated Android Assets -/[Aa]ssets/[Ss]treamingAssets/aa.meta -/[Aa]ssets/[Ss]treamingAssets/aa/* - -# ---> VisualStudioCode +# TestRunner generated files +InitTestScene*.unity* + +# Addressables default ignores, before user customizations +/ServerData +/[Aa]ssets/StreamingAssets/aa* +/[Aa]ssets/AddressableAssetsData/link.xml* +/[Aa]ssets/Addressables_Temp* +# By default, Addressables content builds will generate addressables_content_state.bin +# files in platform-specific subfolders, for example: +# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin +/[Aa]ssets/AddressableAssetsData/*/*.bin* + +# Visual Scripting auto-generated files +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta + +# Auto-generated scenes by play mode tests +/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* + +# ---> Visual Studio Code +.vscode/ .vscode/* !.vscode/settings.json !.vscode/tasks.json !.vscode/launch.json !.vscode/extensions.json !.vscode/*.code-snippets - -# Local History for Visual Studio Code -.history/ +!*.code-workspace # Built Visual Studio Code Extensions *.vsix +# ---> Custom settings + +/[Aa]ssets/* +!/[Aa]ssets/Scripts +!/[Aa]ssets/Settings +!/[Aa]ssets/Scenes +!/[Aa]ssets/Resources +!/[Aa]ssets/CustomLibs + +!/[Aa]ssets/../*.meta + +Assets/Scripts/Exports.meta +Assets/Scripts/Exports/ + +README.md.meta +*.slnx + +# big stuff +*.obj.* +*.obj \ No newline at end of file diff --git a/.gitmodules b/.gitmodules new file mode 100644 index 0000000..d2fdaa3 --- /dev/null +++ b/.gitmodules @@ -0,0 +1,4 @@ +[submodule "Assets/CustomLibs/unity_robotics"] + path = Assets/CustomLibs/unity_robotics + url = https://git.robofob.ru/common/unity_robotics.git + branch = devel-kinematic diff --git a/Assets/CustomLibs/unity_robotics b/Assets/CustomLibs/unity_robotics new file mode 160000 index 0000000..e43a94d --- /dev/null +++ b/Assets/CustomLibs/unity_robotics @@ -0,0 +1 @@ +Subproject commit e43a94dc118f2a56e052331dfd13a1168b3b8213