//Do not edit! This file was generated by Unity-ROS MessageGeneration. using System; using System.Linq; using System.Collections.Generic; using System.Text; using Unity.Robotics.ROSTCPConnector.MessageGeneration; namespace RosMessageTypes.GenLocationsOnMesh { [Serializable] public class LocationsOnMeshMsg : Message { public const string k_RosMessageName = "gen_locations_on_mesh_msgs/LocationsOnMesh"; public override string RosMessageName => k_RosMessageName; public uint[] location_id; public double[] x; public double[] y; public double[] z; public LocationsOnMeshMsg() { this.location_id = new uint[0]; this.x = new double[0]; this.y = new double[0]; this.z = new double[0]; } public LocationsOnMeshMsg(uint[] location_id, double[] x, double[] y, double[] z) { this.location_id = location_id; this.x = x; this.y = y; this.z = z; } public static LocationsOnMeshMsg Deserialize(MessageDeserializer deserializer) => new LocationsOnMeshMsg(deserializer); private LocationsOnMeshMsg(MessageDeserializer deserializer) { deserializer.Read(out this.location_id, sizeof(uint), deserializer.ReadLength()); deserializer.Read(out this.x, sizeof(double), deserializer.ReadLength()); deserializer.Read(out this.y, sizeof(double), deserializer.ReadLength()); deserializer.Read(out this.z, sizeof(double), deserializer.ReadLength()); } public override void SerializeTo(MessageSerializer serializer) { serializer.WriteLength(this.location_id); serializer.Write(this.location_id); serializer.WriteLength(this.x); serializer.Write(this.x); serializer.WriteLength(this.y); serializer.Write(this.y); serializer.WriteLength(this.z); serializer.Write(this.z); } public override string ToString() { return "LocationsOnMeshMsg: " + "\nlocation_id: " + System.String.Join(", ", location_id.ToList()) + "\nx: " + System.String.Join(", ", x.ToList()) + "\ny: " + System.String.Join(", ", y.ToList()) + "\nz: " + System.String.Join(", ", z.ToList()); } #if UNITY_EDITOR [UnityEditor.InitializeOnLoadMethod] #else [UnityEngine.RuntimeInitializeOnLoadMethod] #endif public static void Register() { MessageRegistry.Register(k_RosMessageName, Deserialize); } } }