fire kill in unity works

This commit is contained in:
moscowsky
2026-06-23 11:57:26 +03:00
parent be6398ba68
commit a32b2951f3
5 changed files with 176 additions and 55 deletions
+1
View File
@@ -57,6 +57,7 @@ def generate_launch_description():
output="both",
parameters=[
ParameterFile(joy_params),
{"fire_ext_max_capacity": 100},
],
)
+4 -2
View File
@@ -57,7 +57,9 @@ def generate_launch_description():
namespace=LaunchConfiguration("namespace"),
parameters=[
{"use_sim_time": LaunchConfiguration("use_sim_time")},
{"crosshair_alpha": 1.0}
{"crosshair_alpha": 1.0},
{"sof_cos_sim": 0.999},
{"fe_distance": 5.0},
],
remappings=[
("raw_image", "/sirius_bot/camera/image_view"),
@@ -81,7 +83,7 @@ def generate_launch_description():
pkg_gen_location_on_mesh = FindPackageShare(package="").find("gen_locations_on_mesh")
mesh_path = PathJoinSubstitution([pkg_gen_location_on_mesh, "share", "scene_init.ply"])
mesh_path = PathJoinSubstitution([pkg_gen_location_on_mesh, "share", "sirius_scene_floor.ply"])
cache_path = PathJoinSubstitution([pkg_gen_location_on_mesh, "share", "cache.pkl"])