1 Commits
Author SHA1 Message Date
gestures 2fc102b274 last dimas 2026-07-10 12:27:29 +03:00
+123 -48
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@@ -2,72 +2,147 @@ import numpy as np
class ArmController:
def __init__(self, config, mirror=False):
#self.config = config
#self.mirror = mirror
#self.shoulder_idx = {'left': 11, 'right': 12}
#self.elbow_idx = {'left': 13, 'ri ght': 14}
#self.wrist_idx = {'left': 15, 'right': 16}
#self.hip_idx = {'left': 23, 'right': 24}
self.r_wirst_id = 15 #16
self.r_elbow_id = 13 #14
self.r_shoulder_id = 11 # 12
self.error = 23
self.bag = 27
self.config = config
self.mirror = mirror
self.shoulder_idx = {'left': 11, 'right': 12}
self.wrist_idx = {'left': 15, 'right': 16}
self.hip_idx = {'left': 23, 'right': 24}
self.dead_zone = config.get('dead_zone', 0.2)
self.debug = config.get('debug', False)
def _get_side_indices(self, side):
"""
Возвращает (shoulder_idx, wrist_idx) для заданной стороны (left/right).
При mirror=True интерпретируем сторону как в реальности: левая/правая рука.
"""
if self.mirror:
if side == 'left':
s_idx = 12
w_idx = 16
else:
s_idx = 11
w_idx = 15
else:
if side == 'left':
s_idx = 11
w_idx = 15
else:
s_idx = 12
w_idx = 16
return s_idx, w_idx
def _get_angle(self, x1, y1, x2, y2):
angle = np.arctan2(y2 - y1, x2 - x1)
return angle
def _get_shoulder_width(self, landmarks):
"""Ширина плеч для нормировки горизонтальных смещений."""
left = landmarks[11][:2]
right = landmarks[12][:2]
width = np.linalg.norm(right - left)
if width < 50 or width > 300:
return None
return width
def _get_torso_height(self, landmarks):
"""Высота торса для нормировки вертикальных смещений."""
left_shoulder = landmarks[11][:2]
right_shoulder = landmarks[12][:2]
left_hip = landmarks[23][:2]
right_hip = landmarks[24][:2]
shoulder_center = (left_shoulder + right_shoulder) / 2
hip_center = (left_hip + right_hip) / 2
height = np.linalg.norm(shoulder_center - hip_center)
if height < 50:
return None
return height
def _horizontal_displacement_rel(self, landmarks, side):
"""
Нормированное горизонтальное смещение запястья относительно плеча.
Сторона `side` — это реальная сторона руки
"""
s_idx, w_idx = self._get_side_indices(side)
if landmarks[s_idx][3] < 0.5 or landmarks[w_idx][3] < 0.5:
return 0.0
shoulder = landmarks[s_idx][:2]
wrist = landmarks[w_idx][:2]
shoulder_width = self._get_shoulder_width(landmarks)
if shoulder_width is None:
return 0.0
disp = wrist[0] - shoulder[0]
return disp / shoulder_width
def _vertical_displacement_rel(self, landmarks, side):
"""
Вертикальное смещение: верх/низ запястья относительно плеча.
Сторона `side` — реальная сторона руки.
"""
s_idx, w_idx = self._get_side_indices(side)
if landmarks[s_idx][3] < 0.5 or landmarks[w_idx][3] < 0.5:
return 0.0
shoulder = landmarks[s_idx][:2]
wrist = landmarks[w_idx][:2]
torso_height = self._get_torso_height(landmarks)
if torso_height is None:
return 0.0
disp = shoulder[1] - wrist[1]
return disp / torso_height
'''
def compute_speeds(self, landmarks):
linear = 0.
angular = 0.
if (landmarks[11][3] < 0.5 or landmarks[12][3] < 0.5 or
landmarks[15][3] < 0.5 or landmarks[16][3] < 0.5):
if self.debug:
print("Руки не видны")
return 0.0, 0.0
right_shoulder_point = landmarks[self.r_shoulder_id]
right_shoulder_x = right_shoulder_point[0]
right_shoulder_y = right_shoulder_point[1]
linear_side = self.config['linear_arm']
angular_side = self.config['angular_arm']
right_elbow_point = landmarks[self.r_elbow_id] # [x, y, z, v]
right_elbow_x = right_elbow_point[0]
right_elbow_y = right_elbow_point[1]
lin_rel = self._horizontal_displacement_rel(landmarks, linear_side)
ang_rel = self._vertical_displacement_rel(landmarks, angular_side)
angle_shoulder_elbow = self._get_angle(right_shoulder_x, right_shoulder_y, right_elbow_x, right_elbow_y)
if self.debug:
print(f"lin_rel={lin_rel:.3f}, ang_rel={ang_rel:.3f}")
right_wirst_point = landmarks[self.r_wirst_id]
right_wirst_x = right_wirst_point[0]
right_wirst_y = right_wirst_point[1]
# Линейная скорость (только вперёд)
if lin_rel < self.dead_zone:
linear = 0.0
else:
linear = min(lin_rel, 1.0) * self.config['max_speed_linear']
angle_elbow_wirst = self._get_angle(right_elbow_x, right_elbow_y, right_wirst_x, right_wirst_y)
five_deg_in_rad = np.deg2rad(self.error)
if (angle_shoulder_elbow < np.pi/2.5 + five_deg_in_rad) and (angle_shoulder_elbow > np.pi/2.5 -five_deg_in_rad):
print(f"Angle between shoulder and elbow is {angle_shoulder_elbow} {np.rad2deg(angle_shoulder_elbow)}")
#print(f"Angle between elbow and wirst is {angle_elbow_wirst}")
if (angle_elbow_wirst > np.deg2rad(-90 - self.error)) and (angle_elbow_wirst < np.deg2rad(-90 + self.error)):
linear = 1.
if (angle_elbow_wirst > np.deg2rad(90 - self.error)) and (angle_elbow_wirst < np.deg2rad(90 + self.error)):
linear = -1.
if (angle_elbow_wirst > np.deg2rad(-45 - self.bag)) and (angle_elbow_wirst < np.deg2rad(-45 + self.bag)):
angular = -1.
if (angle_elbow_wirst > np.deg2rad(-135 - self.bag)) and (angle_elbow_wirst < np.deg2rad(-135 + self.bag)):
angular = 1.
# Угловая скорость
if abs(ang_rel) < self.dead_zone:
angular = 0.0
else:
ang_rel_clipped = np.clip(ang_rel, -1.0, 1.0)
angular = ang_rel_clipped * self.config['max_speed_angular']
return linear, angular
'''
def compute_speeds(self, w, h, landmarks):
linear = 0
angular = 0
if 3*w/5>landmarks[19][0]>2*w/5:
angular = 0
if 3*w/5<landmarks[19][0]:
angular = (landmarks[19][0]*5)/(2*w)-1
if landmarks[15][0]<2*w/5:
angular = (landmarks[19][0]-3*w/5)/(2*w/5)
if 3*h/5>landmarks[19][1]>2*h/5:
linear = 0
if 3*h/5<landmarks[19][1]:
linear = -((landmarks[19][1]*5)/(2*h)-1)
if landmarks[19][1]<2*h/5:
linear = -(landmarks[19][1]-3*h/5)/(2*h/5)
print(f"{linear},{angular}")
return linear, angular